To view or edit floor properties, right-click the name of a desired floor in the scenario browser and select Options in the menu that opens.
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The window shown in the image below opens.
In the window Floor Properties, you can change the following parameters:
- Name - the name of the floor.
- Level (unit: m) - the lower level of the floor.
- Height (unit: m) - the height of the floor
By default the floor height is 3.0 meters. The level of the ground floor is equal to 0 meters. The level of the floors above is equal to the sum of the level and the height of the floor below.
Floor height refers to the distance measured from the floor level of the floor below to the floor level of the floor above. When working in the Fenix+ 3 application, it is recommended to follow this rule and not consider the distance from the floor level to the ceiling as the floor height.
To view and, if necessary, edit the levels and heights of all floors, right-click on the name of the building and select Floor Settings in the menu that opens.
The window that opens presents a list of all floors for which you can change the name, level and height.
When changing the floor height, the heights of objects located on the floor do not change. Therefore, it is better to set the floor height immediately after its creation.
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Number of People - the property used only to display a total number of people on the floor (including rooms) at a specific moment. This property is for informational purposes only and cannot be changed.
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Evacuation Start Time (unit: s) - the property used to determine evacuation start time of people on the floor.
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Alarm Delay - the property used to determine the delay time for the evacuation start, associated with the delay in notifying people in case of a fire. For more details, see Evacuation Start Time.