In Fenix+ 3 Classic, you can import images, drawings, point clowds and FDS source files into your progects.
Importing a Floor Background Image
In Fenix+ 3 Classic, you can import images with floor topologies into scenarios. You can import such images for any floor in the building. Using images with floor topologies makes it easy to create topology of the building.
An image with a floor topology can only be imported to the selected floor.
To import an image with a floor topology, do the following:
- Right-click the name of a desired floor in the scenario browser and select Import.
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- In the opened dialog box, select the image you want to import and click OK.
The program supports importing images in the following formats: bmp, jpg, jpeg, png.
As a result, the window shown in the figure below will open.
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On the left side of the window, there is a preview area where the imported image is displayed. On the right side of the window, there are control elements which you can use to prepare the image for importing into the project. You can perform the following actions with the image:
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Scale image
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Scale and rotate image at a specific angle
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Eliminate distortion
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Set a reference point for automatic alignment of imported images.
Using the additional Move, Zoom and See all, tools you can view any part of the image.
- To finish the import, click Import.
As a result, the image will be displayed on the selected floor.
Below is the description of the actions that you can do to prepare an image for importing into the project.
Scaling image
Before importing the image into the preject, it is recommended to scale the image. The program allows to scale the image, if you know the size of at least one object in this image.
To scale the image, follow these steps:
• In the right part of the Import Image window, select the Set scale size option.
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- Use the mouse to draw a line equal to the length of the object of a known size in the image. This line will be displayed as a red line with an arrow.
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For the purpose of accuracy, it is recommended to draw a line with the length equal to the largest dimension of the known object in the image (for example, the length of the wall).
- In the Direction 1 section, specify the known size and the measurement unit.
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- To save changes, click Apply.
The program will use the specified size to scale the scale.
To finish the import, click Import. The image will be displayed on the selected floor.
Scaling and rotating the image by a given angle
In some cases, you may not only need to scale the image, but also to rotate the image by a certain angle clockwise or counterclockwise. To do this, follow these steps:
- In the right part of the Import Image window, select the Set scale size and rotate option.
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- Use the mouse to draw a line of a known size on the image. The line will be displayed as a red line with an arrow.
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For the purpose of accuracy, it is recommended to draw a line with the length equal to the largest dimension of the known object in the image (for example, the length of the wall).
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In the Direction 1 section, specify the known size and the measurement unit.
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In the Angle field, specify the rotation angle. The rotation angle is the angle between the drawn line and the unit vector (1;0) drawn from the starting point of this line.
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To rotate the image clockwise, specify a negative value for the rotation angle.
- To save changes, click Apply.
The program will set the scale size and rotate the image by the specified angle.
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If you need to change the angle rotation, specify a new value and click Apply button.
To finish the import, click Import. The image will be displayed on the selected floor.
Correcting Skew
If the image was obtained using a camera, it may be necessary to correct the existing “skew”.
Fenix+ 3 Classic allows to correct only small image “distortions”.
To eliminate image distortion, do the following:
- In the right part of the Import Image window, select the Correct skew option.
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Indicate the first segment of known size on the image. The indicated segment will be displayed as a red arrow. In the parameter group Direction 1, specify the actual size of the segment, unit of measurement and set the angle of rotation.
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Indicate the second segment of known size on the image. The indicated line will be displayed as a green arrow. In the parameter group Direction 2, specify the actual size of the segment, unit of measurement and set the angle of rotation.
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- Click Apply.
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As a result, image distortion will be eliminated.
To finish the import, click Import. The image will be displayed on the selected floor.
Indication of the reference point
When you import images with floor topologies for different floors, you can specify a reference point with the same coordinates (X, Y) on each of these images. After the import is complete, the program will combine all imported images at the specified point automatically. This function eliminates the need for subsequent combination of imported images in the scene editor manually.
This function can be used when you import several images for one and multiple floors in a building.
To specify a reference point, do the following:
- Press the
button.
- Specify a reference point on the image.
The reference point is recommended to be indicated in a place that can be uniquely identified on all imported images that need to be combined.
- In the Reference point coordinates section, specify coordinates of the reference point.
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- Specify a segment of a known size on the image. The indicated line will be displayed as a red arrow.
- In the Direction 1 section, specify the actual size of the segment and the measurement unit.
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- To save changes, click Apply.
Click Import. The image will be displayed on the selected floor.
Repeat this procedure for the other images with floor topologies, you want to import into the project. As a result, the imported images will be displayed on the corresponding floors. Images will be aligned at the specified point.
Importing Floor Topology From a Drawing
Fenix+ 3 Classic allows to import floor topology from drawings, which can significantly speed up the creation of the model of a building.
In the program, you can import a drawing only for the selected floor.
To import a drawing, do the following:
- Right-click the name of a floor in the scenario browser and select Import.
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- In the opened window, select a drawing file and click OK.
The program can import drawing files in the following formats: dwg, dxf.
- In the opened window, select the measurement unit used in the drawing and click Accept.
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As a result, the following window will open.
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In the left part of the window, there is a preview area in which the drawing is displayed. On the right side of the window, there are control elements, which are used to select layers and types of objects that you want to import.
- In the Objects list, select types of objects you want to import.
By default, all objects are imported into the project.
- In the Layers list, select layers you want to import. If necessary, specify the height (m) for desired layers and select color of their objects.
You can use the Move, Zoom and See all tools, to view any part of the drawing.
To import a drawing as an image, select the Import as image option. In this case, objects and layers will not be imported imported.
- Click Import.
As a result, the drawing will be displayed on the selected floor. The program will inform you about the number of imported objects.
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All imported objects will be represented on the scene with walls 3 cm thick.
If you are importing a drawing for the floor, which is not empty, then the imported objects will be added to the objects located on this floor.
Importing topology elements from another project
Fenix + 3 Classic allows you to import topology elements (buildings, floors) from one project to another. Using this feature, you can speed up the creation of large projects by dividing the work between several users, as well as quickly copy created topology elements to another project.
You can import topology elements to the following elements:
- Building.
You can import an entire building or individual storeys into the selected building. If the entire building is imported, then all properties of the imported building are applied to the current building.
- Storey.
You can import only a single storey on the selected storey. Only items located on the source storey are imported. Imported items retain their properties. The properties of the selected storey do not change.
To import topology elements, do the following:
- Right-click the name of a desired element in the scenario browser and select Import.
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In the dialog box, specify the path to the project file (a file with the .fnx extension) that contains necessary topology elements.
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In the Importing topology elements window, do the following:
- In the Topology section, select a necessary topology.
- In the Building section, select one or several buildings.
- in the Storeys section, select one or several storeys.
If you have chosen to import topology elements into a building, then you can import the entire building or select the necessary storeys. If you have chosen to import topology elements to a storey, then you can import only one storey.
To select a different project file, click Select… and select the necessary file in the dialog box. Do not edit the path to the project file manually.
- To finish, click Import.
The program will import the selected topology elements into the current senario. Chages will be diplayed in the scene editor automatically.
Importing a Point Cloud
You can import a point cloud into the project, which is a three-dimensional representation of the building topology, the internal structure of the building or any its part.
A point cloud can be imported only on the selected floor.
To import a point cloud, do the following:
- Right-click the name of a floor in the scenario browser and select Add a point cloud.
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- In the opened dialog box, select the point cloud file and click OK.
The program supports importing point cloud files in ptx format.
A point cloud will be imported into the project on the selected floor.
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Once the import is complete, you can perform different actions with the point cloud.
Viewing a Point Cloud
You can view a point cloud in the image mode (Photo mode) and in the signal reflection intensity mode (Point Cloud mode).
To view a point cloud, do the following:
- Using the Pointer
tool, select the point cloud on the scene.
- Select a desired display mode in the object properties table.
- Click Show.
As a result, the point cloud will be displayed in the scene editor.
To navigate the point cloud in the Photo and Point Cloud modes, use the following control elements:
- Turn left: SHIFT + left arrow
- Turn right: SHIFT + right arrow
- Turn up: SHIFT + up arrow
- Turn down: SHIFT + down arrow
- Random rotation: SHIFT + right mouse button + mouse movement
In the Point Cloud mode, the following actions are also available:
- Forward movement: Up arrow
- Backward movement: Down arrow
- Movement to the right: Right arrow
- Movement to the left: Left arrow
- Upward movement: Ctrl + up arrow
- Downward movement: Ctrl + down arrow
- Increase point size: Ctrl + 1
- Reduce point size: Ctrl + 2
When changing the point size, use the 1 and 2 keys located on the numeric keypad.
For zooming, rotate the mouse wheel up (zoom in) and down (zoom out).
To return to the starting position, use the Ctrl + 9 key combination.
When returning to the starting position, use the 9 key located on the numeric keypad.
Making Measurements in a point cloud
To make measurements in a point cloud, do the following:
- Use the Ctrl + 4 key combination to activate the ruler tool.
- Move the mouse pointer to a desired position on the scene.
- Click to set the starting point of the measurement line.
- Move the mouse pointer to a different position on the scene.
- Click to set the ending point of the measurement line.
As a result, the measurement line and its length will be displayed on the scene.
To deactivate the ruler tool, use the Ctrl + 6 key combination.
To activate and deactivate the ruler tool, use the 4 and 9 keys located on the numeric keypad.
You can make measurements in the Photo and Point Cloud modes.
Moving a Point Cloud On the Scene
To move a point cloud, do the following:
- Activate the Pointer tool
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- Click a point cloud and holding down the mouse button move the point cloud to a desired location on the scene.
When you move the point cloud, its coordinate values are changing in the object properties table.
The point cloud can be located anywhere on the scene.
The location of the point cloud does not affect simulation and calculations in the program.
Closing a Point Cloud
To close the point cloud, close the corresponding tab in the scene editor.
Importing an FDS Source File
You can import a project created with third-party software into the program as an FDS source data file. After the import is completed, you can continue working on the project and perform evacuation and fire dynamic simulations.
You can import an FDS source data file only on the selected floor.
To import an FDS source data file, follow these steps:
- Right-click the name of a desired floor in the scenario browser and select Import.
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- In the opened window, select an FDS source data file and click OK.
The FDS source data file has the “.fds” extension.
In the opened window, you will see objects that can be imported into the program.
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Use the Move, Zoom and See all tools, to view any part of the image.
- To finish the import, click Import.
As a result, the FDS source data file will be imported on the selected floor.
If any objects are located on the selected floor (the floor is not empty), then new objects will be added to the existing ones.